Thursday, March 15, 2012

New surround will be released on April 15

On February 13 I wrote about a completely new technique that allows me to recreate the world's most impressive landscapes. I will release the first one on April 15, and it should resemble... No, wait, YOU tell me what it looks like!




Comment on this post to tell me what you think. I'll reveal two things: it's in North-America, and the valleys and mountains were sculpted by thick glaciers during an ice age. And, while you're at it, please tell me what other landscape, preferably listed on the World Heritage List of UNESCO, you would like me to recreate.

A few new features make this surround different from all previous ones:
  • It has five off-sim animated waterfalls
  • It has about 600 off-sim trees, that can be textured for every season you want
  • It is made up of morphological entities (valley floor, rocks, boulders, alpine meadows), that can all be textured separately
The surround comes with a new version of the HUD. Both the surround and the HUD use web-based communication to allow you to use the latest textures and updates.

I will take down the mesh environment, that is currently on my sim (see previous post), in a few weeks. You are free to visit and enjoy that while it's still there.

3 comments:

  1. Looks amazing! My guess is Yosemite National Park. :)

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  2. Will they still have the same problems as the old ones, with blanking out the map etc??
    Love your off sims but the problems are to big with them :(

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    Replies
    1. I'm working on that, but I can't make any promises yet.
      For those who are not aware of the problem with the world map, you can find more information here: http://jira.secondlife.com/browse/SVC-5898. It's a problem related to all sim surrounds and other builds that involve mega prims

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